Star Wars The Old Republic

Star Wars: The Old Republic - a Player's Observations

Tralmek's picture

Star Wars: The Old Republic is a great game. I take that back. SWTOR is a good game, but with some deep flaws going beyond simple bugs and reaching deep into the basic design of the game.

I'll back up to the beginning. When SWTOR was announced, I knew my first, and much beloved (however gutted) MMO would be going away. Star Wars Galaxies was finally canned on SWTOR's launch day. So I did have a deep-seated resentment for SWTOR going back many years since it was first announced that a new Star Wars MMO was going into development.

PvP in SWTOR

Tralmek's picture

Although I have yet to experience PvP in Star Wars the Old Republic first-hand, I've been watching as a friend competes in PvP matches, and am not impressed. Neither is he.

SWTOR: A Beta Weekend Experience

Tralmek's picture

Well, two beta weekends, actually.

I had the duty of play-testing the Star Wars: The Old Republic beta for two weekends, the second of which just concluded. All-told, I played over the course of about six days, probably 30-40 hours of actual in-game playtime.

Let me just start out by saying I've been incredibly jaded about this game since it was first announced, doubly so when I learned that LucasArts was shutting down my (formerly) beloved SWG in an attempt to drive players from that MMO to their new one: SWTOR.

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